⚡ Speed
🂡 Cards · 12 playsSpeed
No turns. No mercy. Just be faster than the other guy.
About Speed
The card game as a pure reflex duel. There are no turns — you and your rival slam cards onto the two centre piles at the same time, anything one rank above or below the top card, King wrapping to Ace. While you are thinking, they are playing. When both of you jam, the flip piles reset the centre and the sprint starts again. Three speeds of opponent, one honest question: how fast are you really?
How to Play
Play any of your cards one rank above or below a centre pile — K wraps to A. Both players play at once. No valid move for anyone? The flip piles turn. Empty your hand before your rival. Easy, Normal and Fast opponents.
💡 Tips & Strategy
Sort your hand while the cards flip — group neighbours together so your fingers already know the next two plays. The duel is won in the half-second before the pile turns.
Play chains, not singles: a 5 that opens 4-3-2 is worth more than a 5 that opens nothing. Look for the pile that lets you unload a run.
When both centre piles work, take the one your rival needs. Denial is scoring. And on the recycle, be first — the fresh centre cards are pure race, and hesitation there is where Fast mode buries you.